Augmented and Virtual Reality
VR and AR are the future, so I am learning how to work in them. I am also trying to visualize new ways that they might develop.
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A studio I was part of did a project with the Gregg Museum of Art & Design to make the museum more usable for people all over. The issue we looked at way that museums have physical limitations. Only people who can visit the museum can see what it has on display, and only what there is room to display at one time can be shown. VR combats that. The goal is to digitize the whole museum with a "conversational interface" where users can choose the exhibits they want explained and the kind of explanation they want. This powerpoint by a classmate summarizes the issues we were trying to solve best.
The video shows one example of a 360° video that could be viewed in VR. Pop-up icons would lead to other videos with further information about topics. My main role in this project was post-production work in Adobe After Effects to edit the videos and add the pop-ups. I also found the bulk of the videos that corresponded to the pop-ups.
The video shows one example of a 360° video that could be viewed in VR. Pop-up icons would lead to other videos with further information about topics. My main role in this project was post-production work in Adobe After Effects to edit the videos and add the pop-ups. I also found the bulk of the videos that corresponded to the pop-ups.
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I did reasearch on how AR could best be implemented for improving issues faced by new college students. One big things that tends to hit freshman is depression. An AR app that aids in building connections may help with that.
I created the video as an example of a potential augmented reality app for new college students. It was meant to aid in making friends. Although I lack the technology to actually develop this app, I stand by it as a doable project for some point in the future.
I created the video as an example of a potential augmented reality app for new college students. It was meant to aid in making friends. Although I lack the technology to actually develop this app, I stand by it as a doable project for some point in the future.
This was my proposal for the Durham Museum of Life and Science as a new exhibit. It would feature an augmented reality activity the teach museum visitors spatial reasoning and diagram usage.
I created an imaginary AR app for a class. The storyboard for the advertisement can also be seen on my website.
This cell phone application does all the heavy lifting to 3D print historical outfits for pigeons. Choose a time period you want to learn about. The app with wirelessly connect to a 3D printer to make accurate outfits for that period. Once the outfits have been put on available pigeons, open up the app again to move on to the learning portion. The app motion tracks and uses augmented reality so that you can watch the pigeons moving through your screen with the necessary props added and hair simulated. Watch history happening through your phone! Pigeon movements are used to set scenes. Battles, societal issues, and more can be demonstrated by pigeons for your education pleasure!
This cell phone application does all the heavy lifting to 3D print historical outfits for pigeons. Choose a time period you want to learn about. The app with wirelessly connect to a 3D printer to make accurate outfits for that period. Once the outfits have been put on available pigeons, open up the app again to move on to the learning portion. The app motion tracks and uses augmented reality so that you can watch the pigeons moving through your screen with the necessary props added and hair simulated. Watch history happening through your phone! Pigeon movements are used to set scenes. Battles, societal issues, and more can be demonstrated by pigeons for your education pleasure!